http://bugs.winehq.org/show_bug.cgi?id=28284
--- Comment #17 from GyB gyebro69@gmail.com 2011-10-04 09:45:34 CDT --- (In reply to comment #16)
The WHDR_DONE patch is in git now. IIRC all of my patches are in git, so please test again and close if appropriate. OTOH, the dsound->mmdevapi winmm bypass is in git too, and all dsound apps behave differently since (they don't see my fixes to winmm).
I can't tell you whether it is fixed or not, because the vast majority of my games (including HoverAce) are now afflicted by bug #28517. Since commit [e786998daff4ad49521a4c9c39c172ddcdcad82a] audio plays correctly in the menu of those games, but as soon as a new game is started (or a saved game is loaded) sound begins to crackle and it cuts out in a matter of seconds.
wine-1.3.29-169-gdb882bf Only Alsa is used here, PA is not running.