https://bugs.winehq.org/show_bug.cgi?id=42674
Igor i.kotrasinsk@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |i.kotrasinsk@gmail.com
--- Comment #6 from Igor i.kotrasinsk@gmail.com --- I'm experiencing a similar bug in Witcher 3 and wine-staging 3.11, with sound being choppy / crackling in cutscenes on Win7, but working fine on WinXP. Could it be a result of wrong sample rate being used somewhere?
cat /proc/asound/card0/pcm0p/sub0/hw_params (my default soundcard) yields:
access: MMAP_INTERLEAVED format: S32_LE subformat: STD channels: 2 rate: 48000 (48000/1) period_size: 1024 buffer_size: 8192