http://bugs.winehq.org/show_bug.cgi?id=32658
--- Comment #2 from GyB gyebro69@gmail.com 2013-01-07 12:18:04 CST --- (In reply to comment #1)
Does the demo have the same issue?
As I have the full version I can't try the demo, probably it's the same as the full version with limitations. Looks like I bumped into a bug somehow related to gcc (again). The crash happens if Wine was compiled with gcc 4.7.2, and with -O2 optimizations. CFLAGS=-O0 is good with gcc 4.7.2 Gcc 4.6.3 doesn't have the problem, whether Wine was compiled with -O2 or -O0. If I rebuild only xinput1_3 with -O0, the game doesn't crash.