http://bugs.winehq.org/show_bug.cgi?id=26875
--- Comment #14 from GyB gyebro69@gmail.com 2011-10-16 04:11:37 CDT --- Now I had the possibility to try the full version of Desperados (v1.01). There are differences compared to the demo (v1.00):
Demo 1.00: - the UI is invisible whether -O0 or -O2 was used when compiling Wine. - the minimap is shown correctly when -O2 was used, but it is transparent with -O0.
Full version 1.01: - the UI is fully visible and operational when -O2 was used, but it doesn't appear with -O0. - the minimap is transparent (not shown correctly) whether -O2 or -O0 was used.
Tutorial tips (at the bottom of the screen) are transparent in both versions regardless of the optimization flags. Only the outline of the letters can be seen, it's very hard to read.
To try the 1.01 version of the game, I had to use a native msadp32.acm to work around bug #8653.
Fedora 15 x86 wine-1.3.30-145-g7a4349b gcc version 4.6.1 20110908 (Red Hat 4.6.1-9) (GCC)