http://bugs.winehq.org/show_bug.cgi?id=21159
Jörg Höhle hoehle@users.sourceforge.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hoehle@users.sourceforge.ne | |t
--- Comment #5 from Jörg Höhle hoehle@users.sourceforge.net 2010-10-24 05:25:39 CDT --- I never saw Rayman2 react to the keyboard with the built-in dinput.dll Using a native dinput.dll works for me on MacOS with wine-1.3.3. Ian, did you configure the WINEDLLOVERRIDE properly? Overwrite the fake 2KB dinput.dll with the native >130KB one in windows/system32/ and configure an override for Rayman2.exe using winecfg or the registry: [HKEY_CURRENT_USER\Software\Wine\AppDefaults\Rayman2.exe\DllOverrides] "dinput"="native" or start using WINEDLLOVERRIDES=dinput=n wine Rayman2.exe (Copying native dinput.dll into Rayman's directory may work too).