http://bugs.winehq.org/show_bug.cgi?id=19748
Ken Phillis Jr kphillisjr@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kphillisjr@gmail.com
--- Comment #10 from Ken Phillis Jr kphillisjr@gmail.com 2010-05-26 19:14:26 --- This bug appears to also effect Left 4 Dead, and could easily explain the in-game stutter that is experienced... I just gave the game a couple of minutes of play, and the log had these types of outputs:
IWineD3DOcclusionQueryImpl_GetData (#1 error - 60k+ lines, wrong thread) fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (#2 error - 3k+ lines, stub) fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported (a few hundred times) fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation fixme:d3d:IWineD3DOcclusionQueryImpl_GetData
system spec: Radeon HD 5770 (Using ATI 10.5 drivers) Ubuntu 10.04 "Lucid" (64-bit) 4gb ram