https://bugs.winehq.org/show_bug.cgi?id=50614
--- Comment #11 from Jen garputhefork@gmail.com --- I think I have it figured it out, thanks to this test report: https://appdb.winehq.org/objectManager.php?sClass=version&iId=39861&...
If WINE is compiled without vkd3d, WoW will crash. If dx11 is forced, it'll launch fine, even if dx11 is being used. This explains why Alien Bob's version worked and mine didn't. He compiled his with vkd3d support.