http://bugs.winehq.org/show_bug.cgi?id=13165
Summary: Crash with Far Cry Demo in Direct3D Product: Wine Version: 0.9.52. Platform: PC URL: http://files.filefront.com/Far+Cry+Demo/;1790095;/filein fo.html OS/Version: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: killertux@suomi24.fi CC: stefan@codeweavers.com
Created an attachment (id=12978) --> (http://bugs.winehq.org/attachment.cgi?id=12978) Far Cry Demo #1 default debug
Far Cry Demo(first or second) not the retail at lest 1.40 with no-cd fix did not have this bug just Demo versions and Direct3D9 renderer must be used(default) with OpenGL renderer this does not crash.
Crash happens in the loading screen splash when progress bar stops moving(gameplay would start after that screen)... crash is different whatever first or second Demo is used however first Demo seem to give "better" debug info as default... but debugger does not seem to start however.
tested up to Wine 1.0-rc1-37-g6c8d315 and still happens nVidia GeForce 6600 GT nVidia binary blob 100.14.19
first bad commit:
47a8a6bd4412961b5b4c55927e21c25a36a9037b wined3d: Implement and test vertex fixups with per stream offsets.