https://bugs.winehq.org/show_bug.cgi?id=40990
6yearold@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |6yearold@gmail.com
--- Comment #5 from 6yearold@gmail.com ---
=>0 0x6234a033 memset+0x33() in libc.so.7 (0x0f2df6b8) 1 0x7bc83b20 call_thread_func_wrapper+0xb() in ntdll (0x0f2df6d8) 2 0x7bc85fac call_thread_func+0x7b() in ntdll (0x0f2df738) 3 0x7bc83afe call_thread_entry_point+0x11() in ntdll (0x0f2df758) 4 0x7bc904ef start_thread+0xde() in ntdll (0x0f2dff98) 5 0x621f1bbc in libthr.so.3 (+0x6bbb) (0x0f2dffe8) 0x6234a033 memset+0x33 in libc.so.7: repe stosl %es:(%edi)
I'm getting exactly this crash when running Fallout Tactics with i386-wine-staging-1.9.19 on amd64 FreeBSD 10 and 11.
The crash isn't 100% reproducible, sometimes the game just hangs busy-looping.
Falling back to i386-wine-1.8.4 makes it work without a hitch.