https://bugs.winehq.org/show_bug.cgi?id=42346
Michael Rogers comwizz2@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |comwizz2@gmail.com
--- Comment #1 from Michael Rogers comwizz2@gmail.com --- I do not have my log available, but when I was trying to trace this same issue, I believe there was a fairly early message about the game requesting multiple back buffers and this being unsupported. Its seems like it may be the problem as the flickering isn't always a black screen, sometimes it contain previous frames. The snippet you provided seems to be common in DX11 games, but I still wouldn't rule it out as a problem, as it could be causing the weird menu blending.