http://bugs.winehq.org/show_bug.cgi?id=17144
--- Comment #18 from Ken Sharp kennybobs@o2.co.uk 2009-03-04 14:43:13 --- Created an attachment (id=19789) --> (http://bugs.winehq.org/attachment.cgi?id=19789) .reg to disable GLSL
Disabling GLSL does stop the unhandled exception in Wine 1.1.16, but the game only progresses so far (loading textures etc.) and then seems to wait forever.
Same result with Wine 1.0 - the game does load with GLSL enabled, but does not with it disabled, stopping at the same point as 1.1.16.
The game is incredibly slow under Wine 1.0, however.