https://bugs.winehq.org/show_bug.cgi?id=43964
Bug ID: 43964 Summary: game freezes - only way out is to kill the process = Ctrl-C Product: Wine Version: 1.8.7 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: blocker Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: ing.walter.hartmann@gmail.com Distribution: ---
SETUP: wine --version wine-1.8.7 (Debian 1.8.7-2) setup_cossacks_back_to_war_2.1.0.18.exe
all 32-bit
Program was started from console, then always single player mode.
w3@deb9:~/.wine/drive_c/GOG Games/Cossacks - Back To War$ wine dmcr.exe
All went fine for several small and simple scenarios to the end (VICTORY!!!) but in a more involved scenario when quite a lot of units (~soldiers) are in action the below happens. [This seems to happen under Windoze XP prof. too (but that was with an older cossacks version) - the game usually gets only a bit slower and if one realizes in time one can move within the game out of the 'danger zone' towards less units in action and then Windoze usually struggles through. If not - windoze kills the program (unexpected ...). Sorry for the fuzzy details - but thanks to wine I know now it's a zero-devide in the game and that's a killer.
BUG - terminal output: ~/.wine/drive_c/GOG Games/Cossacks - Back To War$ wine dmcr.exe wine: Unhandled division by zero at address 0x59f217 (thread 0009), starting debugger... ------- wine dmcr.exe --- is DEAD! ------- ^CCtrl-C: stopping debuggee fixme:console:CONSOLE_DefaultHandler Terminating process 2c on event 0
TankYou-W