https://bugs.winehq.org/show_bug.cgi?id=40075
Bug ID: 40075 Summary: 3DMarkVantage requires ID3D10Device:CreateVertexShader more implemented Product: Wine Version: 1.9.2 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: isakov-sl@bk.ru
Created attachment 53555 --> https://bugs.winehq.org/attachment.cgi?id=53555 The application got an E_INVALIDARG from wine
After implementing all patches mentioned in bug 20776 I got 3DMarkVantage almost working: it thinks my card is dx10 compliant. But didn't play a test with message as on screenshot. Appropriate part of log ~~~ fixme:d3d11:shdr_handler Unhandled chunk "STAT" fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0x5f, opcode_token 0x0300005f. fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0x67, opcode_token 0x04000067. warn:d3d11:d3d_vertex_shader_init Failed to create wined3d vertex shader, hr 0x8876086c. warn:d3d11:d3d_vertex_shader_create Failed to initialize vertex shader, hr 0x80070057. ~~~~