https://bugs.winehq.org/show_bug.cgi?id=38599
Bug ID: 38599 Summary: Heroes of Might & Magic III HD Edition becomes unresponsive after starting a scenario Product: Wine Version: 1.7.43 Hardware: x86 OS: Linux Status: NEW Severity: minor Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com Distribution: ---
Created attachment 51496 --> https://bugs.winehq.org/attachment.cgi?id=51496 terminal output
This bug affects the "HD Edition" of HoMM III, released by Ubisoft in 2015. No demo version has been released.
The intro videos play properly albeit a bit choppy. I face the first problems in the main menu: the 'flame' animation is glitchy as it comes to a complete halt for a couple of seconds then it renders at double speed. The same jerky animation can be observed when I open the high score table or the credits. The bottom-most option in the menu <Quit> doesn't work at all, the game simply ignores when I click on it. Still I can start a scenario from the main menu but as soon as the map is loaded the game doesn't respond to mouse or keyboard events any more, unit animations are frozen (music keeps on playing though).
Workaround: enable StrictDrawOrdering in the registry -> 'winetricks strictdrawordering=enabled'
Also, the problem doesn't exist when using the CSMT patchset from wine-staging.
Fedora 21 Nvidia binary drivers 340.76