http://bugs.winehq.org/show_bug.cgi?id=34495
--- Comment #5 from Rico kgbricola@web.de 2013-09-20 06:05:30 CDT --- (In reply to comment #4)
I've attempted to run the game with the Nouveau driver, but it was unable to make it to the main menu (d3d call failed (0x8876086c) : D3DERR_INVALIDCALL).
This may be a separate bug either in wine or in nouveau (I think a WINEDEBUG=+d3d9,+d3d log with nouveau would probably help to decide that).
How does it look if you use software rendering? (use LIBGL_ALWAYS_SOFTWARE=1 - see http://www.mesa3d.org/envvars.html ) Does it fail the same way as nouveau?
I've not tried the demo yet, I'll get onto that soon.
If that works, the tester base could be increased dramatically... (it may be worth to look at bug 27365 )
As for the review I submitted (Wine version 1.5.17), I was using an AMD card at the time with the Catalyst driver. Using wine 1.5.17 with the NVIDIA drivers has not solved the problem.
Ok, so we need someone with an AMD or with an Intel card. Maybe one of the nvidia users has an optimus system and could try to run it on the intel card?