https://bugs.winehq.org/show_bug.cgi?id=39370
--- Comment #2 from dqeswn@gmail.com --- (In reply to Nikolay Sivov from comment #1)
I think it only makes sense to report this as wine issue if you have strong evidence for that, like some debugging results, pointing to a deficiency in wine code.
I can't do that. But feel free to try it yourself. It's easy to test game demo, which is no different as far as this bug is concerned.
Here are some links where it can be downloaded: (it's only 91 MB)
https://archive.org/details/desperadosDemo http://en.softonic.com/s/free-download-desperados-wanted-dead-or-alive-demo http://www.fileplanet.com/57743/download/Desperados-Demo-%28English%29
game was modified to use wined3d
I just added the wineD3D files to the game folder. Didn't modify any game files. It uses DirectDraw. Also (as far as I can tell) the original demo shows the same issue. (Sorry, I forgot to mention the demo in the OP)