https://bugs.winehq.org/show_bug.cgi?id=44920
Antonio Russo antonio.e.russo@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #61030|0 |1 is obsolete| |
--- Comment #5 from Antonio Russo antonio.e.russo@gmail.com --- Created attachment 61031 --> https://bugs.winehq.org/attachment.cgi?id=61031 WINEDEBUG=warn+all (64-bit client) native d3dcompiler and d3dx9_42
Sorry, this is as before (native overrides), but I moved both sets of files as suggested. The game actually seems to work with this configuration.
Thank you for helping me get this working. If there is anything more that would be helpful, please let me know.