https://bugs.winehq.org/show_bug.cgi?id=36976
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net Summary|Unity3D: Autodesk's "Beast" |Unity3D 4.5: Autodesk's |lightmapping engine |"Beast" lightmapping engine |freezes/crashes Unity |freezes/crashes Unity |Editor when baking |Editor when baking |lightmaps |lightmaps
--- Comment #4 from Anastasius Focht focht@gmx.net --- Hello folks,
@ comment #2 : PlayOnLinux is not supported here, only post information made with plain Wine.
The assertion from your log is tracked by bug 37218 (failure of parsing debug symbols in PDB format).
I can't reproduce this with Unity3D 4.6 and Wine 1.7.34 in clean 32-bit WINEPREFIX, following the steps described by OP.
Please retest with recent _plain_ Wine 1.7.33 or .34
Used the following 'winetricks' extension verb for easier installing:
https://github.com/Unity3D-Wine-Support/Unity3D-on-Wine/blob/master/unity3d....
--- snip --- $ winetricks --no-isolate -q unity3d --- snip ---
$ sha1sum UnitySetup-4.6.0.exe 5cc7a85e186c965d230bcc7a2a463d92fbc2f7fc UnitySetup-4.6.0.exe
$ du -sh UnitySetup-4.6.0.exe 1.3G UnitySetup-4.6.0.exe
$ wine --version wine-1.7.34-74-gcf92569
Regards