https://bugs.winehq.org/show_bug.cgi?id=38699
Bug ID: 38699 Summary: Consortium Master Edition: intro scene empty/flickering Product: Wine Version: 1.7.44 Hardware: x86 URL: http://store.steampowered.com/app/264240 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com Distribution: ---
Created attachment 51624 --> https://bugs.winehq.org/attachment.cgi?id=51624 terminal output
I tested this bug with the GOG.com version of the game. When starting a new game from the main menu, the game begins with an intro sequence, but only the HUD can be seen, the screen is filled with solid color and it's flickering. I can't get past the intro due to this bug.
Tried with native d3dx9*, disabled GLSL and with the CSMT patchset, but none of them helped.
The game developers are aware of the problem when running the game under Wine, one of them submitted a test result on Appdb: https://appdb.winehq.org/objectManager.php?sClass=version&iId=32193
According to him it's a problem on Wine side that it can't handle properly the shaders used by the game. He even posted a workaround to the problem: adding r_signal_fx "0" variable to the config file. To tell the truth it changed nothing for me... the screen is blank for me in the intro whether that variable is 1 or 0.
wine-1.7.44-117-gb2aa984 Fedora 21 x86 Nvidia binary drivers 340.76