http://bugs.winehq.org/show_bug.cgi?id=31566
--- Comment #2 from Ryan Northrup northrupthebandgeek@gmail.com 2013-06-28 01:06:59 CDT --- Affected as well. Interestingly, this only seems to be affecting the Pip-Boy; other in-game radios appear to play fine.
The errors seem to indicate that the two threads in question (0009 and 0025 in Erich's case, 0009 and 003c in my case) are stuck waiting on each other in a deadlock. Perhaps winedbg could provide some more insights as to what they're waiting for.
OS: Slackware64 14.0 (with Alien Bob's multilib packages) Kernel: 3.2.29 Wine: 1.5.25
(In reply to comment #1)
This bug is resolved for me by installing l3codecx via winetricks.
Tried this; Fallout3.exe still wedged itself with the same errors, though at least now it crashes right away instead of waiting for half a minute, and it does now play the audio, at least up until the crash.