http://bugs.winehq.org/show_bug.cgi?id=26882
Summary: Portal 2: black texture when opening portals with antialiasing enabled Product: Wine Version: 1.3.18 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: zorael@gmail.com
Created an attachment (id=34275) --> (http://bugs.winehq.org/attachment.cgi?id=34275) New portal expanding, antialiasing enabled
Kubuntu 11.04 x86_64 running Wine 1.3.18 from wine ppa (plus winepulse patches). Portal 2 was downloaded via Steam and then patched with the fixed SKIDROW crack. Videocard is an Nvidia GeForce 580 running the proprietary 270.41.06 driver from natty restricted.
When creating a new portal, a completely black form of a portal is allocated on the target surface. In the middle of this, the actual portal opening animation starts, which will expand and and eventually fill the allocated black space. This only happens with antialiasing enabled. With it disabled, there is a form of warping effect which doesn't seem to work alongside antialiasing.
In the terminal, one line is constantly spammed; err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glBlitFramebuffer() @ surface.c / 3460 (Not attaching a log with thousands of those identical lines.)
See attached screenshots.