https://bugs.winehq.org/show_bug.cgi?id=41551
--- Comment #5 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Oleg Chernovskiy from comment #4)
(In reply to Martin Dederer from comment #3)
Is this change going to be incorporated into wine?
In fact, it advertises OpenGL Compatibility Profile where it shouldn't exist. This may raise some concerns.
This patch is part of a custom patchset by pontostroy. I don't know of their upstream status.
Can someone from wine team reply here?
There isn't much to say here. Obviously we don't want that kind of hacks in Wine.
You can try to force Mesa to return a compatibility profile context with MESA_GL_VERSION_OVERRIDE=4.1COMPAT or something like that; more likely than not the game really requires GL compatibility features unsupported by Mesa and will thus crash.