https://bugs.winehq.org/show_bug.cgi?id=44457
--- Comment #3 from Maciej Stanczew maciej.stanczew+b@gmail.com --- (In reply to Matteo Bruni from comment #2)
FTR that's bug 39754, hacking out the early return from wined3d_device_resolve_sub_resource() makes the game display correctly.
Good to know. Should this bug be marked as duplicate then?
One more piece of information for anyone interested: running the game with DXVK produces working display (no black screen), and there is no crash after exit.