http://bugs.winehq.org/show_bug.cgi?id=11937
--- Comment #28 from martin cabrera mscabrera@gmail.com 2010-10-06 10:27:04 CDT --- (In reply to comment #27)
(In reply to comment #26)
(In reply to comment #25)
Same error here, output with WINEDEBUG=fixme+all,+d3d,+d3d9,+d3d_surface,+d3d_shader,+d3d_caps is:
$wine carom.exe trace:d3d:DllMain WineD3D DLLMain Reason=1 trace:d3d:wined3d_dll_init Allow HW vertex shaders trace:d3d:wined3d_dll_init If supported by your system, GL Shading Language will be used trace:d3d9:DllMain fdwReason=1 fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled trace:d3d:InitAdapters Initializing adapters ... Here hangs up
I'm running Ubuntu 10.04.1 LTS with an ATI Mobility Radeon HD 5000 Series
Have you tried running the game with Directx 7? If i am not mistaken you can choose both DX9 or DX7 to run the game in the menu "Options". I have seen people running this game in ATI Video Cards but probably in DX7. Give it a try...
Unfortunately program freezes before reach the screen where DX7 can be selected. I tried some hack on carom3d .conf files ([Ogre]ogre.cfg and [Ogre]Plugins.cfg) with no luck.