https://bugs.winehq.org/show_bug.cgi?id=34011
jeppe winther jeppewinther@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeppewinther@gmail.com
--- Comment #28 from jeppe winther jeppewinther@gmail.com --- The severity of this bug is somewhat overstated, at least in my experience. Running on: Intel i3 4170 @ 3.7GHz 8GB Ram NVIDIA GeForce GTX 750Ti
and with -gc 100, the "constantly" from the bug report is surely wrong. It will stutter occasionally, drop from 60 fps to 25-30 (Vsync on), and very occasionally drop all the way to sub 1 fps. This stuttering is more prevalent in groups, in higher level content, and in areas with patches of burning/shocking/chilling ground. Basically, the more effects are happening, the more work has to be done, and the less fps you get.
-gc 100 seems to keep these assets around in memory, though, so the stuttering is much less noticeable, at the cost of eventually crashing the game due to running into the 32bit memory limit.