http://bugs.winehq.org/show_bug.cgi?id=18768
--- Comment #3 from Jeff Zaroyko jeffz@jeffz.name 2010-01-07 06:13:48 --- (In reply to comment #2)
I tried before I submitted the bug, I don't think that's going to happen. After spending an hour just getting the simple freetype library to compile (as 32-bit on x86-64), the configure script for wine won't recognize my 32-bit GLU, and thus disables opengl. Obviously, this isn't going to run the game.
If the issue is not already fixed in latest 1.1.35, does this page help at all? http://wiki.winehq.org/WineOn64bit