http://bugs.winehq.org/show_bug.cgi?id=12651
Summary: Bad sound quality in Starcraft when running with hardware acceleration Product: Wine Version: CVS/GIT Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: alanceil@gmx.net
When starting Starcraft with any kind of sound DirectSound hardware acceleration enabled (Basic, Standard, Full (in winecfg)), the ingame sound has a very bad sound quality, it sounds like it was output by an 8bit sound card. This is particularly noticeable when you click on any of the buttons in the starting screen.
Here is an 'lspci -v' of the used soundcard:
--- 00:1b.0 Audio device: Intel Corporation 82801H (ICH8 Family) HD Audio Controller (rev 03) Subsystem: Apple Computer Inc. Unknown device 00a0 Flags: bus master, fast devsel, latency 0, IRQ 20 Memory at db500000 (64-bit, non-prefetchable) [size=16K] Capabilities: [50] Power Management version 2 Capabilities: [60] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0 Enable- Capabilities: [70] Express Root Complex Integrated Endpoint, MSI 00 Capabilities: [100] Virtual Channel <?> Capabilities: [130] Root Complex Link <?> Kernel driver in use: HDA Intel Kernel modules: snd-hda-intel ---