http://bugs.winehq.org/show_bug.cgi?id=11674
--- Comment #25 from Norbert Lataille nonal@freesurf.fr 2009-10-06 15:00:51 --- (In reply to comment #23)
(In reply to comment #22)
Norbert, any update on your work on opengl.dll.so? Thanks!
Hi,
Stopped WOW sometime ago, before this work was polished enough for general use... Gave it to a friend (who using NV) in August to check on his side, and he was seeing some graphic corruption on his computer which means there are things not ironed on one (or multiple) calls.
As my wife subscribed to Aion, and I am looking forward to restart this work on the Aion side now (probably starting by a general look at performance hot spots on wine vs. windows on Aion). My understanding is that this threading work will benefit to the OpenGL implementation of DX3D. That's a general issue.
Thanks,