http://bugs.winehq.org/show_bug.cgi?id=10206
K1773R K1773R@darkgamex.ch changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |K1773R@darkgamex.ch
--- Comment #44 from K1773R K1773R@darkgamex.ch 2012-02-10 18:19:30 CST --- (In reply to comment #43)
Using "AlwaysOffscreen" = "enabled" removes the flickering for all shader levels for me.
The double buffer patch is still needed.
The shadows are still missing.
works perfectly :) ty