https://bugs.winehq.org/show_bug.cgi?id=30123
--- Comment #17 from Kol kol@MV8660.spb.edu --- I still have the bug in TES5:Skyrim (and only in this game) with plain Wine 1.7.25. Perhaps, it is due to my old system (Xorg 7.3) without Xinput2 support. Insertion "This->clipped = FALSE;" at the end of function warp_check() in "dlls/dinput/mouse.c" still fixes the bug in fullscreen mode.