https://bugs.winehq.org/show_bug.cgi?id=49782
Bug ID: 49782 Summary: Elite Dangerous Horizons: crashes with wine64 5.16 Product: Wine Version: 5.16 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: ntdll Assignee: wine-bugs@winehq.org Reporter: klaus.heissler@tutanota.com Distribution: ---
Created attachment 68098 --> https://bugs.winehq.org/attachment.cgi?id=68098 terminal output
The launcher and game starts normally and gets all the way to the main menu where it tries to connect to game servers for ~10 seconds and crashes after that. Works normally when downgraded to wine64 5.15.
Regression Testing: (This was done in the existing prefix as I had problems installing dotnet40 to a new one)
75e616d52b452d37cc93f492d47eba641f9741c1 is the first bad commit commit 75e616d52b452d37cc93f492d47eba641f9741c1 Author: Alexandre Julliard julliard@winehq.org Date: Thu Aug 27 11:41:36 2020 +0200
ntdll: Clear the syscall frame on return instead of popping the previous one.
Signed-off-by: Alexandre Julliard julliard@winehq.org
dlls/ntdll/unix/signal_arm.c | 23 +++++++------- dlls/ntdll/unix/signal_arm64.c | 38 ++++++++++------------- dlls/ntdll/unix/signal_i386.c | 48 +++++++++++++---------------- dlls/ntdll/unix/signal_x86_64.c | 63 +++++++++++++++++--------------------- tools/winebuild/import.c | 67 ++++++++++++++++++----------------------- 5 files changed, 105 insertions(+), 134 deletions(-)
Operating System: Arch Linux KDE Plasma Version: 5.19.5 KDE Frameworks Version: 5.73.0 Qt Version: 5.15.0 Kernel Version: 5.8.5-arch1-1 OS Type: 64-bit Processors: 16 × AMD Ryzen 7 3700X 8-Core Processor Memory: 31,4 GiB of RAM Graphics Processor: GeForce GTX 1070/PCIe/SSE2 // Nvidia proprietary 450.66-16