https://bugs.winehq.org/show_bug.cgi?id=42840
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com
--- Comment #1 from Józef Kucia joseph.kucia@gmail.com --- (In reply to Zion Nimchuk from comment #0)
err:d3d:wined3d_debug_callback 0x9199eb0: "GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.". fixme:d3d:wined3d_rendertarget_view_get_drawable_size Not implemented for WINED3D_RTYPE_TEXTURE_3D resources.
The game may work better in Wine 2.6 (rendering to 3D textures is implemented now).