https://bugs.winehq.org/show_bug.cgi?id=47229
--- Comment #20 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Paul Gofman from comment #19)
Created attachment 69141 [details] partially implement d3d9 shader validation
Thanks! Does the attached patch fix it? If not (completely), could you please attach the same log for failing cases again?
The revised patch seems to correct the issues in the previously mentioned games, thank you.