http://bugs.winehq.org/show_bug.cgi?id=22523
--- Comment #10 from byteframe byteframe@gmail.com 2010-05-04 23:22:08 --- I see that the patch was commited to master. Upgraded to latest git, and confirmed it's fixed.
This bug was opened in regards to the games' d3d renderer. As it stands the software renderer, (which is an out-of-the box setting for at least one of these games) segfaults on startup.
I'll have to do a regression test on this issue. Should this bug report not be closed I'll just post the results here.
Thanks!