https://bugs.winehq.org/show_bug.cgi?id=39057
--- Comment #42 from swswine@gmail.com --- Created attachment 52845 --> https://bugs.winehq.org/attachment.cgi?id=52845 Temp fix: constants number increase for testing purposes
(In reply to gamiljydcome from comment #41)
I've reported this bug? (sort of not be i think). Please see https://bugs.winehq.org/show_bug.cgi?id=39578
The big float constants warning shows in BattleRaper2 trace log too such as c771,c890 etc, but it's tested ok as you know.
Still I think the reason I suggest is possible. Look at this comment here: https://bugs.winehq.org/show_bug.cgi?id=8051#c118
I am attaching temporary patch here (just for testing purposes) which does the same (but actually there is yet another place in the code to increase the constants to make it work), and adds some debug warnings which are not related actually to the case. Can you test with this patch applied on top of my latest IVB patch? I did not see this game but I know this fixes some other Illusion games, AA2 for instance. If this won't help, I will dig further.