https://bugs.winehq.org/show_bug.cgi?id=46291
--- Comment #10 from Sveinar Søpler cybermax@dexter.no --- Probably making too much noise using this bugreport as a wow support page, but the settings
SET gxMTPrepass "1" SET gxMTOpaque "1" SET gxMTDisable "0" SET gxMTBeginDraw "1" SET gxMTShadow "1"
Is (or should be) the default when enabling D3D12 for WoW. They are automatically removed from the Config.wtf, and you can check the setting active ingame by typing eg. /dump GetCVar("gxMTPrepass") (And you will see its 1).
But WoW w/d3d12 actually works quite well atm (and these vkd3d patches), so lets hope it wont suddenly break from some random Blizzard patch then :)