http://bugs.winehq.org/show_bug.cgi?id=30395
Sebastian Riemer Sebastian.Riemer@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #4 from Sebastian Riemer Sebastian.Riemer@gmx.de 2012-04-12 01:44:30 CDT --- Interesting, that demo is much different from the game in terms of graphics detection. The demo detects 3D graphics and runs the detection every time. The game instead always ends up in SW rendering 320x240 (Bug 6946) after graphics detection. So editing the TDR2000.gfx is required.
I guess I've copied it over to save some effort. A diff shows that after regeneration the unsupported format is removed from the TDR2000.gfx file. After reediting the file the 3D graphics work.
Thanks for your help and your efforts!
For future tests I'll always regenerate and resetup it.