https://bugs.winehq.org/show_bug.cgi?id=42452
--- Comment #6 from Igor ikk_pl@yahoo.co.uk --- (In reply to Henri Verbeet from comment #5)
It makes it a bit more likely that the issue happens without staging as well, but I think staging is carrying other d3d patches as well.
I last tested DS2 on vanilla wine 2.1, it crashes at launch on a null pointer. I could try selectively applying patchsets to see what changes.