http://bugs.winehq.org/show_bug.cgi?id=32152
Bug #: 32152 Summary: Guild Wars 2: Missing sound and game crashes on time adjusting Product: Wine Version: 1.5.16 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: sworddragon2@aol.com Classification: Unclassified
I have noticed a lot of crashes the last weeks with Guild Wars 2. Now I figured out that this happens at every full hour. At this time ntp is adjusting my clock so this is my first hint.
I have adjusted manually the time and if the time is set to an earlier state then the game currently has the sound will be disabled. It will be enabled again if the time is equal or higher then the "normal" time. The missing sound is independent of the value of the option "In-Game Clock". The In-Game Clock is using in every case the system clock so this could be the reason.
This way I couldn't reproduce the crashes but I will now disable ntp and report back if something changes.