https://bugs.winehq.org/show_bug.cgi?id=41224
Bug ID: 41224 Summary: WineD3D8 crashes on Windows with GTAVC and i915-class video Product: Wine Version: 1.9.17 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: b7.10110111@gmail.com Distribution: ---
Created attachment 55490 --> https://bugs.winehq.org/attachment.cgi?id=55490 Screenshot of OllyDbg showing a bit of crash context
In version 1.7.54 downloaded from [1], when copying d3d8.dll, wined3d.dll and libwine.dll to the game directory I can play it, albeight slower than native D3D8. Also several previous versions tested do work. But since 1.7.55 (also the latest 1.9.17 and 1.8.4) the game crashes at start with access violation reading address 0x0.
A screenshot of OllyDbg was the only thing I was able to get since the game is fullscreen and even that is only thanks to Windows 7 compositing.
[1]: http://downloads.adolfintel.com/Projects/WineD3D/Builds/