http://bugs.winehq.org/show_bug.cgi?id=29647
Graham libgradev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |libgradev@gmail.com
--- Comment #5 from Graham libgradev@gmail.com 2012-02-23 15:19:45 CST --- Wine version: 1.4-rc4 Card: ATI Radeon HD6950 2048MB
I can confirm this is still an issue in Wine 1.4-rc4.
Opening/menu animations display fine with no issue. As soon as the game starts I can play for about 1min before a crash occurs:
err:d3d:wined3d_occlusion_query_ops_issue >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glBeginQuery() @ query.c / 494 wine: Unhandled page fault on read access to 0x00000000 at address 0x7a4451c3 (thread 0009), starting debugger...
Tested with high/low game graphics settings and versions of Wine (dedicated prefix) - always occurs. The game itself renders fine and is usable pre crash.
Swapping in an NVidia 8800GTX card resolves the issue so it does appear to be, as Henri said, a fglrx issue.
Is there anything else to try or should this be reported to AMD?