https://bugs.winehq.org/show_bug.cgi?id=42593
mikael.public@gmail.com mikael.public@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mikael.public@gmail.com
--- Comment #2 from mikael.public@gmail.com mikael.public@gmail.com --- Hi,
A) Set at least win7 using winecfg
B) Ensure that your ~/.drirc (that you can create using driconf) contains at least (or make a specific profile for CEMU):
<option name="force_glsl_extensions_warn" value="true" /> <option name="allow_higher_compat_version" value="true" />
- You may want to add, because sometimes it could be perf wise
<option name="mesa_glthread" value="true" />
C) You need to force a OpenGL compatible context 4.5 like this :
MESA_GL_VERSION_OVERRIDE=4.5COMPAT wine64 Cemu.exe
D) It's up to you to play with various GALLIUM and MESA environment variables (to tune for instance shader cache)
E) Keep in mind, that sometimes the performence and compatibility maybe different from Windows users. (In my experience, when it works it's way better)
- Note - It's Unix, you can do many things like adding a ZRAM or a RAMDISK, use HUGETLBFS, schedutil, it's all up to you.
For all this to happen, you may want to use latest version of mesa (git), libdrm (2.78) and wine (currently 2.5)