http://bugs.winehq.org/show_bug.cgi?id=24051
Alessandro Pezzoni donbex@nerdshack.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #30227|0 |1 is obsolete| |
--- Comment #4 from Alessandro Pezzoni donbex@nerdshack.com 2010-08-20 12:50:23 --- Created an attachment (id=30244) --> (http://bugs.winehq.org/attachment.cgi?id=30244) patched wine "OdinRO Patcher.exe" log
That seems to have worked. RO still crashes, though, and I get these other errors:
err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1069 fixme:win:EnumDisplayDevicesW ((null),0,0x33f3c8,0x00000000), stub! err:d3d:validate_state_table State STATE_RENDER(WINED3DRS_SRGBWRITEENABLE) (0xc2) should have a representative. fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x1b3bd8): UnLoad is not supported on X11 surfaces! err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x1b3bd8): Most likely the parent library did something wrong. err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x1b3bd8): Please report to wine-devel
Thank you for your help, Alessandro