http://bugs.winehq.org/show_bug.cgi?id=26980
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger@gmx.at
--- Comment #1 from Stefan Dösinger stefandoesinger@gmx.at 2011-04-30 16:51:11 CDT --- I guess the mapping between the ZBIAS and DEPTHBIAS values isn't quite right. Thinking about it, mapping the 0;16 range to the entire z buffer range is probably too much. Can you attach a screenshot of the problem? I'm wondering if there are just the decals broken or if different objects don't intersect properly.