http://bugs.winehq.org/show_bug.cgi?id=3087
------- Additional Comments From jerome.bouat@wanadoo.fr 2006-19-03 06:26 ------- 0.9.10 version gives a segmentation fault
Here is the execution log: --- [j@localhost tmp]$ wine /home/j/.wine/drive_c/Program\ Files/Microsoft\ Games/Flight\ Simulator/FLTSIM98.EXE Loading required GL library /usr/X11R6/lib/libGL.so.1.2 fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x7fdec1a0)->(0x10026,00000008) fixme:bitblt:X11DRV_BitBlt potential optimization - client-side DIB copy fixme:imm:ImmReleaseContext (0x10076, 0x7d78a218): stub fixme:imm:ImmReleaseContext (0x1007c, 0x7d78a218): stub fixme:bitblt:X11DRV_BitBlt potential optimization - client-side DIB copy fixme:imm:ImmReleaseContext (0x10076, 0x7d78a218): stub Erreur de segmentation [j@localhost tmp]$ ---
differences with default wine settings: - no double buffering - no vertex shader support - no sound
install log: --- [j@localhost tmp]$ wine /mnt/cdrom/Install.exe Loading required GL library /usr/X11R6/lib/libGL.so.1.2 Loading required GL library /usr/X11R6/lib/libGL.so.1.2 Loading required GL library /usr/X11R6/lib/libGL.so.1.2 Loading required GL library /usr/X11R6/lib/libGL.so.1.2 Loading required GL library /usr/X11R6/lib/libGL.so.1.2 fixme:winhelp:WinMain Unsupported cmd line: fs98.hlp [j@localhost tmp]$ ---