http://bugs.winehq.org/show_bug.cgi?id=30885
Ralf Jung ralfjung-e@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #6 from Ralf Jung ralfjung-e@gmx.de 2012-06-15 08:47:52 CDT ---
Commit 80034de2433d6c11900c47c998550af9b3bc860a fixes the crash for me. If you can confirm that, we can close this bug report.
Yes, I compiled the current git master (after making sure it has the commit you mentioned), and now the game is starting again. Thanks!
The rendering with builtin d3dx9/d3dcompiler is still broken in various ways, and it will continue to be like that until the HLSL compiler implementation does not make a lot of progress (not to mention other d3dx9 bits still missing). It will take some time for that.
Thanks for your work on this, and for making gaming on Linux possible :)