https://bugs.winehq.org/show_bug.cgi?id=38856
Bug ID: 38856 Summary: LEGO Lord of the Rings crashes randomly Product: Wine Version: 1.7.44 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: dmlambea@gmail.com Distribution: ---
Created attachment 51783 --> https://bugs.winehq.org/attachment.cgi?id=51783 Terminal output
Game randomly crashes with a "wine: Unhandled page fault on read access to 0x00000000 at address 0x6594a6 (thread 0009), starting debugger..." message (thread and address numbers vary).
Apart from this, which uses to happen at high-activity stages, as when fighting against Sauron or against Nazgul, the rest is normal: gameplay is smooth, even with all features enabled or set to high; audio plays perfectly.
I've tried with single and dual player, always with XBox360 USB controllers. Other LEGO games, like LEGO Marvel Super Heroes, run flawlessly with the same controllers.
The crash happens with both win32 and win64 Wine prefixes, and with both retail and Steam versions.