http://bugs.winehq.org/show_bug.cgi?id=24003
Summary: StarCraft2 shows, probably, parts of backbuffer on screen, while using orm=backbuffer Product: Wine Version: 1.3.0 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: NightNord@gmail.com
I'm attaching three screenshots that illustrates this bug.
On first - only in in-game videos, when some character specking from 'video communication' window (when 3d portraits enabled in games settings, of course), it's enlarged and upside-downed portrait is shown in upper-left corner.
On second and third - In same upper-left corner we may see some parts of dynamic surrounding's textures. This bugimage changes or dissapears as we move camera over landscape. Mission on "Red Stone" is most affected - there is almost no camera positions, where this bug isn't visible.
There is no such bug on orm=pbuffer or orm=backbuffer.