http://bugs.winehq.org/show_bug.cgi?id=11354
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |matteo.mystral@gmail.com
--- Comment #32 from Matteo Bruni matteo.mystral@gmail.com 2010-09-28 16:50:06 CDT --- (In reply to comment #30)
Well, it worked fine on an nvidia 7100 that was too slow to stand, so I popped in a gt 240. Now it's fast enough to test, but with the patch, the mirrors are gone, but there are little black lines, or sometimes triangles, everywhere, along with black snow on the character. Tested with Extreme Performance but complex shader distance set to 100.
Are you sure that is caused by the patch? Do the black artifacts disappear by reverting the patch?
If that is the case, is there anything interesting in the logs (maybe comparing the output with and without the patch)?