https://bugs.winehq.org/show_bug.cgi?id=48132
Bug ID: 48132 Summary: Elite Dangerous launcher broken (regression since wine-staging-4.20) Product: Wine-staging Version: 4.20 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: kolAflash@kolahilft.de CC: leslie_alistair@hotmail.com, z.figura12@gmail.com Distribution: ---
Created attachment 65724 --> https://bugs.winehq.org/attachment.cgi?id=65724 screenshots
The Elite Dangerous launcher is broken, when using wine-staging-4.20. It's using 100 % of one CPU core, freezes after the first click and is graphically broken (see attached screenshots).
It's a regression. Everything is fine when using either wine-4.20 or wine-staging-4.19.
Something suspicious on the shell: 0065:fixme:d3d9:shader_validator_stub2
./wine-staging-4.20/patches/patchinstall.sh DESTDIR=wine-4.20 --all -W uxtheme-CloseThemeClass -W uxtheme-GTK_Theming
Tested workarounds: Use d9vk or gallium-nine.
https://github.com/Joshua-Ashton/d9vk/releases (needs a Vulkan capable GPU)
https://github.com/iXit/wine-nine-standalone (needs a Radeon-GPU or a very, very recent Intel-GPU) winetricks galliumnine